
For the former, each building connected in an unbroken chain to your main tech center, the House of Wisdom, contributes to unlocking Golden Ages which boost your economy significantly. The Abbasids and the Holy Roman Empire both encourage making very dense urban cores.

For better or for worse, Relic is clearly not taking a lot of chances to disrupt the basic formula here. It's a mechanic that rewards investing your attention, but doesn't harshly punish you for forgetting it exists. You're limited to four at any given time, meaning it never became a micromanagement nightmare, and I really liked how I could take a very direct hand in how I used them, or just let them wander off and do their own thing.

Their support unit, the Imperial Official, can be used to passively increase your gold income by collecting taxes that slowly build up in all of your base structures, or by directly supervising specific buildings to increase their output. Out of the factions available, the Chinese were probably the most distinct and my overall favorite.
